Before You Get Started | Ophea Teaching Tools

    Before You Get Started

    Using Air Dogs

    1. Download and Review the Air Dogs Unit.
      The Air Dogs Unit includes the Air Dogs software package, Air Dogs Unit Overview, Air Dogs Lessons, Teacher Resources and Student Resources. The software is integral to this unit and includes the following: the Air Dogs game, the Consequences module and the Confession module. The Air Dogs Unit Overview and Lessons should be reviewed prior to starting instruction. Because of the sensitivity of the content, teachers may consider communicating the learning goals and key messages with parents/guardians using a board or school directed letter.

    3. Explore the Detective’s Notebook module.
      The module provides a display and explanation of the cybertools used to solve online crimes.

    5. Review the Game Synopsis

    7. Explore the Air Dogs game.
      The Air Dogs story is told through two simultaneous streams of video. In order to achieve a smooth playback of both video streams, use a computer with a minimum of 512 MB of RAM (1 GB is optimal). The computer should be loaded with QuickTime 7 Pro or better. External speakers are recommended. There are two ways of playing Mirror Image in the classroom (Note: the game must be played in sequence as it cannot be stopped and restarted at the point stopped):
      • Theatre Style: The game can be played on a single interactive white board or computer, connected to a projector at the front of the classroom. The entire class works together to call out their answers to the puzzles, with students taking turns to interact and input the class responses into the game. Played this way, the class will finish the game in approximately 40 minutes.
      • Small Groups: The game can also be loaded onto multiple computers, with students playing in pairs or small groups maximizing student participation. One student is in charge of the keyboard, while the other writes down the clues. Played this way, it will take approximately 60 minutes to play the game. Note: the game must be played in sequence as it cannot be stopped and restarted at the point stopped.

    9. View Consequences.
      Consequences is a follow-up class discussion program in which the students are asked to reflect on the game and play the role of a cyber police officer examining the evidence amasses during the game an deciding what charges can be laid against the perpetrators.

    11. View Confessions.
      Confession is the real story used in the creation of Air Dogs. Following game play students read Confession and then discuss the life-long social and legal consequences of cyber theft on both the individuals involved and their families.


    Note: Before commencing any anti-violence lessons teachers are required to know the procedures for the reporting and documenting of abuse and ways to support students.